O1Library Docs
Fall 2023
Docs API

# mutable

o1.gui.mutable$
object mutable

This subpackage contains the version of `View`s that we primarily use in O1: views to mutable domain models.

The top-level package o1 provides an alias to the ViewFrame class in this package, so it is available to students as `View` simply by importing `o1.*`.

There is an alternative implementation of `View`s in o1.gui.immutable.

## Attributes

Graph
Supertypes
  class Object
  trait Matchable
  class Any
Self type
  mutable.type

## Members list

### Type members

#### Classlikes

trait HasReplaceableModel[Model]

Add this trait on a view to enable discarding its model object for another.

Add this trait on a view to enable discarding its model object for another.

## Attributes

Supertypes
  class Object
  trait Matchable
  class Any

abstract class ViewComponent[Model <: AnyRef](val initialModel: Model, tickRate: Double, initialDelay: Int, refreshPolicy: RefreshPolicy) extends ViewComponentImpl[Model], Controls[Model]

A Swing-embeddable view (complete with a picture, a ticking clock, event handlers, etc.). It works like a ViewFrame except that it’s a Swing component, not a standalone GUI frame. See ViewFrame for an overview.

A Swing-embeddable view (complete with a picture, a ticking clock, event handlers, etc.). It works like a ViewFrame except that it’s a Swing component, not a standalone GUI frame. See ViewFrame for an overview.

## Type parameters

Model

  the type of the model object

## Parameters

initialDelay

  an additional delay in milliseconds between calling start and the clock starting (optional; defaults to 600)

initialModel

  the model to be displayed in the view (the only required parameter). It usually makes sense to use a mutable object here and change its state via the event handlers (cf. o1.gui.immutable.ViewComponent).

refreshPolicy

  a policy for how eagerly the view should try to update the graphical representation of its model (optional; changing this may improve efficiency in some circumstances)

tickRate

  the clock of the view will tick roughly this many times per second (optional; defaults to 24)

## Attributes

Supertypes
  trait Controls[Model]
  trait Fast
  class ViewComponentImpl[Model]
  class Component
  trait UIElement
  trait Publisher
  trait Reactor
  trait Proxy
  class Object
  trait Matchable
  class Any
  Show all
Known subtypes
  class Traced[TraceData]

abstract class ViewFrame[Model <: AnyRef](val initialModel: Model, tickRate: Double, title: String, initialDelay: Int, terminateOnClose: Boolean, closeWhenDone: Boolean, refreshPolicy: RefreshPolicy) extends ViewFrameImpl[Model], Controls[Model]

This class provides a framework for building simple GUIs. Each instance of the class is a graphical view to an object that represents a particular domain; that object is the model of the view. A `ViewFrame` displays the model as graphics within a GUI frame.

This class provides a framework for building simple GUIs. Each instance of the class is a graphical view to an object that represents a particular domain; that object is the model of the view. A `ViewFrame` displays the model as graphics within a GUI frame.

This class is available under the alias `View` in the top-level package o1, so students can access it simply by importing `o1.*`.

The key method in the class is `makePic`, which the view calls automatically and repeatedly to determine which Pic to display in the frame at each moment in time. Concrete view objects must add an implementation for this abstract method.

A view listens to GUI events within the frame, but it doesn’t really do anything when notified of an event; concrete instances of the class can override this behavior by overriding one of the “on methods” (`onClick`, `onMouseMove`, etc.). The view also runs an internal clock and can react to the passing of time (`onTick`).

Just creating a view object is not enough to display it onscreen and start the clock; see the start method.

## Type parameters

Model

  the type of the model object

## Parameters

closeWhenDone

  whether the `ViewFrame` should be hidden and its clock stopped once the view has reached a “done state” (as per `isDone`) (optional; defaults to `false`)

initialDelay

  an additional delay in milliseconds between calling start and the clock starting (optional; defaults to 600)

initialModel

  the model to be displayed in the view (the only required parameter). It usually makes sense to use a mutable object here and change its state via the event handlers (cf. o1.gui.immutable.ViewFrame).

refreshPolicy

  a policy for how eagerly the view should try to update the graphical representation of its model (optional; changing this may improve efficiency in some circumstances)

terminateOnClose

  whether the entire application should exit when the `ViewFrame` is closed (optional; defaults to `true`)

tickRate

  the clock of the view will tick roughly this many times per second (optional; defaults to 24)

title

  a string to be displayed in the frame’s title bar (optional)

## Attributes

Supertypes
  trait Controls[Model]
  trait Fast
  class ViewFrameImpl[Model]
  class Object
  trait Matchable
  class Any
  Show all
Known subtypes
  class Traced[TraceData]

#### Types

type View[Model <: AnyRef] = ViewFrame[Model]

An alias for ViewFrame, which is the default sort of `View`. (Cf. the alternative, ViewComponent.)

An alias for ViewFrame, which is the default sort of `View`. (Cf. the alternative, ViewComponent.)

## Attributes