o1.adventure.ui

package o1.adventure.ui

Members list

Type members

Classlikes

final class startAdventureGUI

Attributes

Supertypes
class Object
trait Matchable
class Any
final class startAdventureTextUI

Attributes

Supertypes
class Object
trait Matchable
class Any

Value members

Concrete methods

Starts a GUI version of the Adventure game application in a separate window. (Cf. startAdventureTextUI.) The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

Starts a GUI version of the Adventure game application in a separate window. (Cf. startAdventureTextUI.) The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

NOTE TO STUDENTS: In this course, you don’t need to understand how this object works on the inside. It’s enough to know that you can use this file to start the program.

Attributes

Starts a fully text-based version of the Adventure game in the console. (Cf. startAdventureGUI.)

Starts a fully text-based version of the Adventure game in the console. (Cf. startAdventureGUI.)

NOTE: The AdventureDraft module is not even close to being well-designed. See Chapter 9.3 in the course materials.

Attributes