object AdventureGUI extends SimpleSwingApplication
The singleton object AdventureGUI
represents a GUI-based version of the Adventure
game application. The object serves as a possible entry point for the game app, and can
be run to start up a user interface that operates in a separate window. The GUI reads
its input from a text field and displays information about the game world in uneditable
text areas.
NOTE TO STUDENTS: In this course, you don't need to understand how this object works or can be used, apart from the fact that you can use this file to start the program.
- See also
Linear Supertypes
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Inherited
- AdventureGUI
- SimpleSwingApplication
- SwingApplication
- Reactor
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Value Members
- def deafTo(ps: Publisher*): Unit
- Definition Classes
- Reactor
- def listenTo(ps: Publisher*): Unit
- Definition Classes
- Reactor
- def main(args: Array[String]): Unit
- Definition Classes
- SwingApplication
- def quit(): Unit
- Definition Classes
- SwingApplication
- val reactions: Reactions
- Definition Classes
- Reactor
- def resourceFromClassloader(path: String): URL
- Definition Classes
- SimpleSwingApplication
- def resourceFromUserDirectory(path: String): File
- Definition Classes
- SimpleSwingApplication
- def shutdown(): Unit
- Definition Classes
- SwingApplication
- def startup(args: Array[String]): Unit
- Definition Classes
- SimpleSwingApplication → SwingApplication
- def top: MainFrame
- Definition Classes
- AdventureGUI → SimpleSwingApplication