Category
The class Category
represents categories of experiences in the GoodStuff diary
application. A single category contains zero or more experiences that are similar
in some way and are purchased in units of the same kind. A category object could
be used represent hotel experiences, for instance, or wines the diarist has tasted.
A category object has a mutable state: A newly created category has no experiences
yet; experiences must be added to it using the addExperience
method.
- Value parameters:
- name
the name of the category, such as "Hotel" or "Wine"
- unit
the name of the pricing unit associated with the experiences in this category, such as "night" or "bottle"
Value members
Concrete methods
Returns a collection containing all the experiences recorded in this category.
Returns a collection containing all the experiences recorded in this category.
Returns the experience that the user has rated the highest in this category. That is, of all the experiences added into this category so far, returns the one with the highest rating. If there is a tie for first place, the experience recorded first is returned.
Returns the experience that the user has rated the highest in this category. That is, of all the experiences added into this category so far, returns the one with the highest rating. If there is a tie for first place, the experience recorded first is returned.