o1.viinaharava
Type members
Classlikes
Each instance of the class GameBoard
represents a board for a game of Viinaharava.
A game board is a Grid
whose elements are Glass
objects.
Each instance of the class GameBoard
represents a board for a game of Viinaharava.
A game board is a Grid
whose elements are Glass
objects.
A GameBoard
is first initialized with water glasses (by initialElements). However,
a number of the glasses are then immediately poured full of booze while the rest keep their
default content of water.
Once created, a GameBoard
does not replace any of its Glass
objects with another.
However, the state of each individual Glass
may change.
- Value parameters:
- boozeCount
the number of booze glasses on the game board. When a
GameBoard
object is created, it randomly chooses this many different locations on the board and pours booze in them.- height
the number of rows of glasses in the game board
- width
the number of glasses in each row of the game board
The class Glass
represents glasses in a game of Viinaharava. A glass object
is mutable: it is initially full of water but can be modified to contain booze
instead and can be emptied.
The class Glass
represents glasses in a game of Viinaharava. A glass object
is mutable: it is initially full of water but can be modified to contain booze
instead and can be emptied.
- Value parameters:
- board
the game board that the glass is located on
- location
the location of the glass on the game board