o1.football2.gui
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The singleton object FootballApp represents a simple application that a programmer can use to experiment with some methods in the package o1.football2.
The singleton object FootballApp represents a simple application that a programmer can use to experiment with some methods in the package o1.football2.
NOTE TO STUDENTS: In this course, you don’t need to understand how this object works on the inside. It’s enough to know that you can use this file to start the program.
Attributes
- Supertypes
- Self type
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FootballApp.type
isFinished: Boolean) extends Component
A MatchPanel is a GUI component that displays the current status of a single Match. It uses one of two color schemes, depending on whether the displayed match has finished or not.
A MatchPanel is a GUI component that displays the current status of a single Match. It uses one of two color schemes, depending on whether the displayed match has finished or not.
NOTE TO STUDENTS: In this course, you don’t need to understand how this class works or can be used.
Attributes
- Supertypes
home: Club, away: Club) extends Dialog
An OngoingMatchDialog is a modal dialog that displays the status of an ongoing match in a MatchPanel and buttons for adding goals to the match.
An OngoingMatchDialog is a modal dialog that displays the status of an ongoing match in a MatchPanel and buttons for adding goals to the match.
NOTE TO STUDENTS: In this course, you don’t need to understand how this class works or can be used.
Attributes
- Supertypes
- Self type
