Packages

c

o1.football3.gui

MatchPanel

class MatchPanel extends Component

A MatchPanel is a GUI component that is capable of displaying the current status of a single Match. It uses one of two color schemes, depending on whether the displayed match has finished or not.

NOTE TO STUDENTS: In this course, you don't need to understand how this class works or can be used.

Linear Supertypes
Component, UIElement, LazyPublisher, Publisher, Reactor, Proxy, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. MatchPanel
  2. Component
  3. UIElement
  4. LazyPublisher
  5. Publisher
  6. Reactor
  7. Proxy
  8. AnyRef
  9. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new MatchPanel(isFinished: Boolean)

Value Members

  1. def background: Color
    Definition Classes
    UIElement
  2. def background_=(c: Color): Unit
    Definition Classes
    UIElement
  3. def border: Border
    Definition Classes
    Component
  4. def border_=(b: Border): Unit
    Definition Classes
    Component
  5. def bounds: Rectangle
    Definition Classes
    UIElement
  6. def componentOrientation: ComponentOrientation
    Definition Classes
    UIElement
  7. def componentOrientation_=(x: ComponentOrientation): Unit
    Definition Classes
    UIElement
  8. def cursor: Cursor
    Definition Classes
    UIElement
  9. def cursor_=(c: Cursor): Unit
    Definition Classes
    UIElement
  10. def deafTo(ps: Publisher*): Unit
    Definition Classes
    Reactor
  11. def displayable: Boolean
    Definition Classes
    UIElement
  12. def enabled: Boolean
    Definition Classes
    Component
  13. def enabled_=(b: Boolean): Unit
    Definition Classes
    Component
  14. def equals(that: Any): Boolean
    Definition Classes
    Proxy → Any
  15. def focusable: Boolean
    Definition Classes
    Component
  16. def focusable_=(b: Boolean): Unit
    Definition Classes
    Component
  17. def font: Font
    Definition Classes
    UIElement
  18. def font_=(f: Font): Unit
    Definition Classes
    UIElement
  19. def foreground: Color
    Definition Classes
    UIElement
  20. def foreground_=(c: Color): Unit
    Definition Classes
    UIElement
  21. def game: Option[Match]
  22. def game_=(shown: Match): Unit
  23. def hasFocus: Boolean
    Definition Classes
    Component
  24. def hashCode(): Int
    Definition Classes
    Proxy → Any
  25. def ignoreRepaint: Boolean
    Definition Classes
    UIElement
  26. def ignoreRepaint_=(b: Boolean): Unit
    Definition Classes
    UIElement
  27. def inputVerifier: (Component) => Boolean
    Definition Classes
    Component
  28. def inputVerifier_=(v: (Component) => Boolean): Unit
    Definition Classes
    Component
  29. val isFinished: Boolean
  30. def listenTo(ps: Publisher*): Unit
    Definition Classes
    Reactor
  31. def locale: Locale
    Definition Classes
    UIElement
  32. def location: Point
    Definition Classes
    UIElement
  33. def locationOnScreen: Point
    Definition Classes
    UIElement
  34. def maximumSize: Dimension
    Definition Classes
    UIElement
  35. def maximumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  36. def minimumSize: Dimension
    Definition Classes
    UIElement
  37. def minimumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  38. def name: String
    Definition Classes
    Component
  39. def name_=(s: String): Unit
    Definition Classes
    Component
  40. def opaque: Boolean
    Definition Classes
    Component
  41. def opaque_=(b: Boolean): Unit
    Definition Classes
    Component
  42. def paint(g: Graphics2D): Unit
    Definition Classes
    Component
  43. def paintComponent(g: Graphics2D): Unit
    Definition Classes
    MatchPanel → Component
  44. lazy val peer: JComponent
    Definition Classes
    Component → UIElement
  45. def preferredSize: Dimension
    Definition Classes
    UIElement
  46. def preferredSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  47. def publish(e: Event): Unit
    Definition Classes
    Publisher
  48. val reactions: Reactions
    Definition Classes
    Reactor
  49. def repaint(rect: Rectangle): Unit
    Definition Classes
    UIElement
  50. def repaint(): Unit
    Definition Classes
    UIElement
  51. def requestFocus(): Unit
    Definition Classes
    Component
  52. def requestFocusInWindow(): Boolean
    Definition Classes
    Component
  53. def revalidate(): Unit
    Definition Classes
    Component
  54. def self: Any
    Definition Classes
    UIElement → Proxy
  55. def showing: Boolean
    Definition Classes
    UIElement
  56. def size: Dimension
    Definition Classes
    UIElement
  57. def subscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  58. def toString: String
    Definition Classes
    Component → Proxy → AnyRef → Any
  59. def toolkit: Toolkit
    Definition Classes
    UIElement
  60. def tooltip: String
    Definition Classes
    Component
  61. def tooltip_=(t: String): Unit
    Definition Classes
    Component
  62. def unsubscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  63. def validate(): Unit
    Definition Classes
    UIElement
  64. def visible: Boolean
    Definition Classes
    UIElement
  65. def visible_=(b: Boolean): Unit
    Definition Classes
    UIElement
  66. def xLayoutAlignment: Double
    Definition Classes
    Component
  67. def xLayoutAlignment_=(x: Double): Unit
    Definition Classes
    Component
  68. def yLayoutAlignment: Double
    Definition Classes
    Component
  69. def yLayoutAlignment_=(y: Double): Unit
    Definition Classes
    Component