Packages

c

o1.football3.gui

OngoingMatchDialog

class OngoingMatchDialog extends Dialog

An OngoingMatchDialog is a modal dialog displays the status of an ongoing match in a MatchPanel as well as providing buttons for adding goals to the match.

NOTE TO STUDENTS: In this course, you don't need to understand how this class works or can be used.

Self Type
OngoingMatchDialog
Linear Supertypes
Dialog, RichWindow, Window, RootPanel, Container, UIElement, LazyPublisher, Publisher, Reactor, Proxy, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. OngoingMatchDialog
  2. Dialog
  3. RichWindow
  4. Window
  5. RootPanel
  6. Container
  7. UIElement
  8. LazyPublisher
  9. Publisher
  10. Reactor
  11. Proxy
  12. AnyRef
  13. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new OngoingMatchDialog(owner: Window, home: Club, away: Club)

Type Members

  1. trait InterfaceMixin extends RichWindow.InterfaceMixin
    Definition Classes
    RichWindow

Value Members

  1. def background: Color
    Definition Classes
    UIElement
  2. def background_=(c: Color): Unit
    Definition Classes
    UIElement
  3. def bounds: Rectangle
    Definition Classes
    UIElement
  4. def bounds_=(rect: Rectangle): Unit
    Definition Classes
    Window
  5. def centerOnScreen(): Unit
    Definition Classes
    Window
  6. def close(): Unit
    Definition Classes
    Window
  7. def closeOperation(): Unit
    Definition Classes
    Window
  8. def componentOrientation: ComponentOrientation
    Definition Classes
    UIElement
  9. def componentOrientation_=(x: ComponentOrientation): Unit
    Definition Classes
    UIElement
  10. def contents: Seq[Component]
    Definition Classes
    RootPanel → Container
  11. def contents_=(c: Component): Unit
    Definition Classes
    Window → RootPanel
  12. def cursor: Cursor
    Definition Classes
    UIElement
  13. def cursor_=(c: Cursor): Unit
    Definition Classes
    UIElement
  14. def deafTo(ps: Publisher*): Unit
    Definition Classes
    Reactor
  15. def defaultButton: Option[Button]
    Definition Classes
    Window
  16. def defaultButton_=(b: Option[Button]): Unit
    Definition Classes
    Window
  17. def defaultButton_=(b: Button): Unit
    Definition Classes
    Window
  18. def displayable: Boolean
    Definition Classes
    UIElement
  19. def dispose(): Unit
    Definition Classes
    Window
  20. def equals(that: Any): Boolean
    Definition Classes
    Proxy → Any
  21. val finishButton: Button
  22. def finishedMatch: Option[Match]
  23. def font: Font
    Definition Classes
    UIElement
  24. def font_=(f: Font): Unit
    Definition Classes
    UIElement
  25. def foreground: Color
    Definition Classes
    UIElement
  26. def foreground_=(c: Color): Unit
    Definition Classes
    UIElement
  27. def hashCode(): Int
    Definition Classes
    Proxy → Any
  28. def ignoreRepaint: Boolean
    Definition Classes
    UIElement
  29. def ignoreRepaint_=(b: Boolean): Unit
    Definition Classes
    UIElement
  30. def listenTo(ps: Publisher*): Unit
    Definition Classes
    Reactor
  31. def locale: Locale
    Definition Classes
    UIElement
  32. def location: Point
    Definition Classes
    UIElement
  33. def locationOnScreen: Point
    Definition Classes
    UIElement
  34. def location_=(p: Point): Unit
    Definition Classes
    Window
  35. def maximumSize: Dimension
    Definition Classes
    UIElement
  36. def maximumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  37. def menuBar: MenuBar
    Definition Classes
    RichWindow
  38. def menuBar_=(m: MenuBar): Unit
    Definition Classes
    RichWindow
  39. def minimumSize: Dimension
    Definition Classes
    UIElement
  40. def minimumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  41. def modal: Boolean
    Definition Classes
    Dialog
  42. def modal_=(b: Boolean): Unit
    Definition Classes
    Dialog
  43. def open(): Unit
    Definition Classes
    Window
  44. def owner: Window
    Definition Classes
    Window
  45. def pack(): OngoingMatchDialog.this.type
    Definition Classes
    Window
  46. lazy val peer: JDialog with InterfaceMixin
    Definition Classes
    Dialog → RichWindow → Window → RootPanel → UIElement
  47. val playerPanel: GridBagPanel with EasyPanel { ... /* 3 definitions in type refinement */ }
  48. def preferredSize: Dimension
    Definition Classes
    UIElement
  49. def preferredSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  50. def publish(e: Event): Unit
    Definition Classes
    Publisher
  51. val reactions: Reactions
    Definition Classes
    Reactor
  52. def repaint(rect: Rectangle): Unit
    Definition Classes
    UIElement
  53. def repaint(): Unit
    Definition Classes
    UIElement
  54. def resizable: Boolean
    Definition Classes
    RichWindow
  55. def resizable_=(b: Boolean): Unit
    Definition Classes
    RichWindow
  56. val resultPanel: MatchPanel
  57. def self: Any
    Definition Classes
    UIElement → Proxy
  58. def setLocationRelativeTo(c: UIElement): Unit
    Definition Classes
    Window
  59. def showing: Boolean
    Definition Classes
    UIElement
  60. def size: Dimension
    Definition Classes
    UIElement
  61. def size_=(size: Dimension): Unit
    Definition Classes
    Window
  62. def subscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  63. def title: String
    Definition Classes
    RichWindow
  64. def title_=(s: String): Unit
    Definition Classes
    RichWindow
  65. def toString: String
    Definition Classes
    Proxy → Any
  66. def toolkit: Toolkit
    Definition Classes
    UIElement
  67. def unsubscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  68. def validate(): Unit
    Definition Classes
    UIElement
  69. def visible: Boolean
    Definition Classes
    UIElement
  70. def visible_=(b: Boolean): Unit
    Definition Classes
    UIElement