Packages

c

o1.football3.gui

OngoingMatchDialog

class OngoingMatchDialog extends Dialog

An OngoingMatchDialog is a modal dialog displays the status of an ongoing match in a MatchPanel as well as providing buttons for adding goals to the match.

NOTE TO STUDENTS: In this course, you don't need to understand how this class works or can be used.

Self Type
OngoingMatchDialog
Linear Supertypes
Dialog, RichWindow, Window, RootPanel, Container, UIElement, LazyPublisher, Publisher, Reactor, Proxy, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. OngoingMatchDialog
  2. Dialog
  3. RichWindow
  4. Window
  5. RootPanel
  6. Container
  7. UIElement
  8. LazyPublisher
  9. Publisher
  10. Reactor
  11. Proxy
  12. AnyRef
  13. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new OngoingMatchDialog(owner: Window, home: Club, away: Club)

Type Members

  1. trait InterfaceMixin extends RichWindow.InterfaceMixin
    Definition Classes
    RichWindow

Value Members

  1. def background: Color
    Definition Classes
    UIElement
  2. def background_=(c: Color): Unit
    Definition Classes
    UIElement
  3. def bounds: Rectangle
    Definition Classes
    UIElement
  4. def bounds_=(rect: Rectangle): Unit
    Definition Classes
    Window
  5. def centerOnScreen(): Unit
    Definition Classes
    Window
  6. def close(): Unit
    Definition Classes
    Window
  7. def closeOperation(): Unit
    Definition Classes
    Window
  8. def componentOrientation: ComponentOrientation
    Definition Classes
    UIElement
  9. def componentOrientation_=(x: ComponentOrientation): Unit
    Definition Classes
    UIElement
  10. def contents: Seq[Component]
    Definition Classes
    RootPanel → Container
  11. def contents_=(c: Component): Unit
    Definition Classes
    Window → RootPanel
  12. def cursor: Cursor
    Definition Classes
    UIElement
  13. def cursor_=(c: Cursor): Unit
    Definition Classes
    UIElement
  14. def defaultButton: Option[Button]
    Definition Classes
    Window
  15. def defaultButton_=(b: Option[Button]): Unit
    Definition Classes
    Window
  16. def defaultButton_=(b: Button): Unit
    Definition Classes
    Window
  17. def displayable: Boolean
    Definition Classes
    UIElement
  18. def dispose(): Unit
    Definition Classes
    Window
  19. def equals(that: Any): Boolean
    Definition Classes
    Proxy → Any
  20. val finishButton: Button
  21. def finishedMatch: Option[Match]
  22. def font: Font
    Definition Classes
    UIElement
  23. def font_=(f: Font): Unit
    Definition Classes
    UIElement
  24. def foreground: Color
    Definition Classes
    UIElement
  25. def foreground_=(c: Color): Unit
    Definition Classes
    UIElement
  26. def hashCode(): Int
    Definition Classes
    Proxy → Any
  27. def ignoreRepaint: Boolean
    Definition Classes
    UIElement
  28. def ignoreRepaint_=(b: Boolean): Unit
    Definition Classes
    UIElement
  29. def locale: Locale
    Definition Classes
    UIElement
  30. def location: Point
    Definition Classes
    UIElement
  31. def locationOnScreen: Point
    Definition Classes
    UIElement
  32. def location_=(p: Point): Unit
    Definition Classes
    Window
  33. def maximumSize: Dimension
    Definition Classes
    UIElement
  34. def maximumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  35. def menuBar: MenuBar
    Definition Classes
    RichWindow
  36. def menuBar_=(m: MenuBar): Unit
    Definition Classes
    RichWindow
  37. def minimumSize: Dimension
    Definition Classes
    UIElement
  38. def minimumSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  39. def modal: Boolean
    Definition Classes
    Dialog
  40. def modal_=(b: Boolean): Unit
    Definition Classes
    Dialog
  41. def open(): Unit
    Definition Classes
    Window
  42. def owner: Window
    Definition Classes
    Window
  43. def pack(): OngoingMatchDialog.this.type
    Definition Classes
    Window
  44. lazy val peer: JDialog with InterfaceMixin
    Definition Classes
    Dialog → RichWindow → Window → RootPanel → UIElement
  45. val playerPanel: GridBagPanel with EasyPanel { ... /* 3 definitions in type refinement */ }
  46. def preferredSize: Dimension
    Definition Classes
    UIElement
  47. def preferredSize_=(x: Dimension): Unit
    Definition Classes
    UIElement
  48. def publish(e: Event): Unit
    Definition Classes
    Publisher
  49. def repaint(rect: Rectangle): Unit
    Definition Classes
    UIElement
  50. def repaint(): Unit
    Definition Classes
    UIElement
  51. def resizable: Boolean
    Definition Classes
    RichWindow
  52. def resizable_=(b: Boolean): Unit
    Definition Classes
    RichWindow
  53. val resultPanel: MatchPanel
  54. def self: Any
    Definition Classes
    UIElement → Proxy
  55. def setLocationRelativeTo(c: UIElement): Unit
    Definition Classes
    Window
  56. def showing: Boolean
    Definition Classes
    UIElement
  57. def size: Dimension
    Definition Classes
    UIElement
  58. def size_=(size: Dimension): Unit
    Definition Classes
    Window
  59. def subscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  60. def title: String
    Definition Classes
    RichWindow
  61. def title_=(s: String): Unit
    Definition Classes
    RichWindow
  62. def toString: String
    Definition Classes
    Proxy → Any
  63. def toolkit: Toolkit
    Definition Classes
    UIElement
  64. def unsubscribe(listener: Reaction): Unit
    Definition Classes
    LazyPublisher → Publisher
  65. def validate(): Unit
    Definition Classes
    UIElement
  66. def visible: Boolean
    Definition Classes
    UIElement
  67. def visible_=(b: Boolean): Unit
    Definition Classes
    UIElement