o1.adventure.ui

Type members

Classlikes

The singleton object AdventureGUI represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

The singleton object AdventureGUI represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

NOTE TO STUDENTS: In this course, you don’t need to understand how this object works or can be used, apart from the fact that you can use this file to start the program.

See also:
object AdventureTextUI extends App

The singleton object AdventureTextUI represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.

The singleton object AdventureTextUI represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.

See also: