Packages

c

o1.robots

Psychobot

class Psychobot extends RobotBrain

The class Psychobot represents the "brains" (or AI) of robots which stand still until they see another unbroken robot. When this happens, they ram the victim with incredible speed.

Linear Supertypes
RobotBrain, AnyRef, Any
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Inherited
  1. Psychobot
  2. RobotBrain
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Visibility
  1. Public
  2. Protected

Instance Constructors

  1. new Psychobot(name: String, body: RobotBody)

    name

    the name of the psychobot

    body

    the robot body whose actions the psychobot brain will control

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def advanceCarefully(): Boolean

    Moves the robot one square forwards, if there is nothing there.

    Moves the robot one square forwards, if there is nothing there. If that square isn’t empty, the robot does not move, so this method never causes a collision.

    returns

    true if the move was successful and the robot is now in the next square, false if it was blocked

    Definition Classes
    RobotBrain
  5. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  6. val body: RobotBody
    Definition Classes
    RobotBrain
  7. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native() @HotSpotIntrinsicCandidate()
  8. def controlTurn(): Unit

    Controls the robot body’s actions for a single turn.

    Controls the robot body’s actions for a single turn. If the brain considers the robot to be stuck (see isStuck), this method does nothing. If not stuck, the brain calls its own moveBody method, which carries out the actual robot actions.

    Definition Classes
    RobotBrain
  9. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  10. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  11. def facing: o1.CompassDir

    Returns the direction this robot is facing in.

    Returns the direction this robot is facing in.

    Definition Classes
    RobotBrain
  12. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native() @HotSpotIntrinsicCandidate()
  13. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native() @HotSpotIntrinsicCandidate()
  14. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  15. def isStuck: Boolean

    Determines whether or not the robot brain considers the robot to be stuck.

    Determines whether or not the robot brain considers the robot to be stuck. A brain considers the robot stuck if and only if all the squares surrounding the robot contain unpassable obstacles, as defined by the mayAdvance method. Only the four nearest squares in the main compass directions are considered.

    Definition Classes
    RobotBrain
  16. def location: o1.GridPos

    Returns the location of this robot in its robot world.

    Returns the location of this robot in its robot world.

    Definition Classes
    RobotBrain
  17. def locationInFront: grid.GridPos

    Returns the coordinates that point at the square that is immediately in front of this robot.

    Returns the coordinates that point at the square that is immediately in front of this robot.

    Definition Classes
    RobotBrain
  18. def mayAdvance(direction: o1.CompassDir): Boolean

    Checks the the square that neighbors this robot in the given direction to see if it contains something that the robot brain considers an obstacle.

    Checks the the square that neighbors this robot in the given direction to see if it contains something that the robot brain considers an obstacle. This method is abstract; different kinds of robot brains will have different definitions of what counts as an obstacle.

    This default implementation (which may be overriden by subclasses) does not consider anything to be an obstacle. Robots that rely on this default implementation are willing to move in any direction and never consider themselves to be stuck (see isStuck).

    Definition Classes
    RobotBrain
  19. def moveBody(): Unit

    Moves the robot.

    Moves the robot. During its turn, a psychobot uses its sensors to scan the four main compass directions, always starting with north and continuing clockwise. (It does not change facing while doing this.) When the psychobot notices an intact robot, it turns to face it, instantly moves an unlimited number of squares towards the robot, and rams into it, causing the victim to break. After the collision, the psychobot remains in the square adjacent to its victim, and stops scanning for the rest of the turn. During its next turn, it will start over by scanning north.

    If there are no victims in any of the four main directions, the robot waits still. It does not attack broken robots. A psychobot can not scan through walls and it can never collide with a wall. It also does not see through robots, not even broken ones.

    Definition Classes
    PsychobotRobotBrain
  20. def name: String

    Returns the robot’s name.

    Returns the robot’s name. If the name has been set to the empty string or contains only whitespace, returns "Incognito" instead.

    Definition Classes
    RobotBrain
  21. def name_=(newName: String): Unit

    Changes the robot's name to the given one.

    Changes the robot's name to the given one.

    Note to students: In Scala, a method whose name ends in an underscore and an equals sign -- like this one's -- can be called using a special syntax. For instance, this method can be called either with the statement bot.name_=("Bob") or simply with an assignment statement: bot.name = "Bob". You won't find many uses for this in O1, but it's nice to know nonetheless.

    Definition Classes
    RobotBrain
  22. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  23. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @HotSpotIntrinsicCandidate()
  24. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @HotSpotIntrinsicCandidate()
  25. def robotInFront: Option[RobotBrain]

    Returns the brain of the robot immediately in front of this robot.

    Returns the brain of the robot immediately in front of this robot. The brain is returned in an Option wrapper; None is returned if there is no robot in that square or if the robot that is there has no brain.

    Definition Classes
    RobotBrain
  26. def squareInFront: Square

    Returns the square that is immediately in front of this robot.

    Returns the square that is immediately in front of this robot.

    Definition Classes
    RobotBrain
  27. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  28. def toString: String

    Returns a textual representation of the robot (which is the robot's name).

    Returns a textual representation of the robot (which is the robot's name).

    Definition Classes
    RobotBrain → AnyRef → Any
  29. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  30. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()
  31. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  32. def world: RobotWorld

    Returns the world that this robot is located in.

    Returns the world that this robot is located in.

    Definition Classes
    RobotBrain

Deprecated Value Members

  1. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable]) @Deprecated @deprecated
    Deprecated

    (Since version ) see corresponding Javadoc for more information.

Inherited from RobotBrain

Inherited from AnyRef

Inherited from Any

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