abstract class RobotBrain extends AnyRef
The class RobotBrain
represents the "brains" (or artificial intelligence, AI) of virtual
robots that inhabit two dimensional grid worlds. A robot brain is equipped with an algorithm
for determining what a robot should do during its turn in a robot simulation. In other words,
a robot brain is capable of controlling the actions of a robot body.
Concrete classes that extend this class need to provide implementations for the abstract
moveBody
method; each such concrete class can represent a new kind of robot behavior.
Some subclasses are also expected to override the mayAdvance
method.
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- abstract def moveBody(): Unit
Moves the robot: causes it to change its location, turn around, or whatever else the robot does during its turn.
Moves the robot: causes it to change its location, turn around, or whatever else the robot does during its turn. What this means in practice depends on the type (subclass) of the robot brain.
moveBody
is called by the brain’s controlTurn method every time the robot brain gets a turn, unless the robot is stuck (as defined by isStuck).This method assumes that it is never called if the robot is broken or stuck.
Concrete Value Members
- final def !=(arg0: Any): Boolean
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- final def ##(): Int
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- def advanceCarefully(): Boolean
Moves the robot one square forwards, if there is nothing there.
Moves the robot one square forwards, if there is nothing there. If that square isn’t empty, the robot does not move, so this method never causes a collision.
- returns
true
if the move was successful and the robot is now in the next square,false
if it was blocked
- final def asInstanceOf[T0]: T0
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- val body: RobotBody
- def clone(): AnyRef
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- protected[lang]
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native() @HotSpotIntrinsicCandidate()
- def controlTurn(): Unit
Controls the robot body’s actions for a single turn.
- final def eq(arg0: AnyRef): Boolean
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- def equals(arg0: AnyRef): Boolean
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- def facing: o1.CompassDir
Returns the direction this robot is facing in.
- final def getClass(): Class[_ <: AnyRef]
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- def hashCode(): Int
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- final def isInstanceOf[T0]: Boolean
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- def isStuck: Boolean
Determines whether or not the robot brain considers the robot to be stuck.
Determines whether or not the robot brain considers the robot to be stuck. A brain considers the robot stuck if and only if all the squares surrounding the robot contain unpassable obstacles, as defined by the mayAdvance method. Only the four nearest squares in the main compass directions are considered.
- def location: o1.GridPos
Returns the location of this robot in its robot world.
- def locationInFront: grid.GridPos
Returns the coordinates that point at the square that is immediately in front of this robot.
- def mayAdvance(direction: o1.CompassDir): Boolean
Checks the the square that neighbors this robot in the given direction to see if it contains something that the robot brain considers an obstacle.
Checks the the square that neighbors this robot in the given direction to see if it contains something that the robot brain considers an obstacle. This method is abstract; different kinds of robot brains will have different definitions of what counts as an obstacle.
This default implementation (which may be overriden by subclasses) does not consider anything to be an obstacle. Robots that rely on this default implementation are willing to move in any direction and never consider themselves to be stuck (see isStuck).
- def name: String
Returns the robot’s name.
Returns the robot’s name. If the name has been set to the empty string or contains only whitespace, returns
"Incognito"
instead. - def name_=(newName: String): Unit
Changes the robot's name to the given one.
Changes the robot's name to the given one.
Note to students: In Scala, a method whose name ends in an underscore and an equals sign -- like this one's -- can be called using a special syntax. For instance, this method can be called either with the statement
bot.name_=("Bob")
or simply with an assignment statement:bot.name = "Bob"
. You won't find many uses for this in O1, but it's nice to know nonetheless. - final def ne(arg0: AnyRef): Boolean
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- final def notify(): Unit
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- final def notifyAll(): Unit
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- def robotInFront: Option[RobotBrain]
Returns the brain of the robot immediately in front of this robot.
Returns the brain of the robot immediately in front of this robot. The brain is returned in an
Option
wrapper;None
is returned if there is no robot in that square or if the robot that is there has no brain. - def squareInFront: Square
Returns the square that is immediately in front of this robot.
- final def synchronized[T0](arg0: => T0): T0
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- def toString: String
Returns a textual representation of the robot (which is the robot's name).
Returns a textual representation of the robot (which is the robot's name).
- Definition Classes
- RobotBrain → AnyRef → Any
- final def wait(arg0: Long, arg1: Int): Unit
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- final def wait(arg0: Long): Unit
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- final def wait(): Unit
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- def world: RobotWorld
Returns the world that this robot is located in.
Deprecated Value Members
- def finalize(): Unit
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- @throws(classOf[java.lang.Throwable]) @Deprecated @deprecated
- Deprecated
(Since version ) see corresponding Javadoc for more information.