o1.adventure.ui
Members list
Type members
Classlikes
The singleton object AdventureGUI
represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.
The singleton object AdventureGUI
represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.
NOTE TO STUDENTS: In this course, you don’t need to understand how this object works on the inside. It’s enough to know that you can use this file to start the program.
Attributes
- See also
- Supertypes
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class SimpleSwingApplicationclass SwingApplicationtrait Reactorclass Objecttrait Matchableclass AnyShow all
- Self type
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AdventureGUI.type
The singleton object AdventureTextUI
represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.
The singleton object AdventureTextUI
represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.
Attributes
- See also
- Supertypes
- Self type
-
AdventureTextUI.type