o1.adventure.ui

package o1.adventure.ui

Members list

Type members

Classlikes

The singleton object AdventureGUI represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

The singleton object AdventureGUI represents a GUI-based version of the Adventure game application. The object serves as a possible entry point for the game app, and can be run to start up a user interface that operates in a separate window. The GUI reads its input from a text field and displays information about the game world in uneditable text areas.

NOTE TO STUDENTS: In this course, you don’t need to understand how this object works on the inside. It’s enough to know that you can use this file to start the program.

Attributes

See also
Supertypes
trait Reactor
class Object
trait Matchable
class Any
Show all
Self type
object AdventureTextUI extends App

The singleton object AdventureTextUI represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.

The singleton object AdventureTextUI represents a fully text-based version of the Adventure game application. The object serves as an entry point for the game, and it can be run to start up a user interface that operates in the text console.

Attributes

See also
Supertypes
trait App
trait DelayedInit
class Object
trait Matchable
class Any
Self type