Animation

o1.gui.Animation
See theAnimation companion class
object Animation

This companion object of class Animation provides a couple of convenience methods (show, generate) for starting animations and an enumeration (AtEnd) for use with the class.

Attributes

Companion
class
Graph
Supertypes
class Object
trait Matchable
class Any
Self type
Animation.type

Members list

Type members

Classlikes

enum AtEnd extends Product, Serializable

The values of this enumeration each specify a different policy for what happens once an Animation reaches the last frame.

The values of this enumeration each specify a different policy for what happens once an Animation reaches the last frame.

Attributes

Supertypes
trait Enum
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any
Show all

Value members

Concrete methods

Uses a given function to generate an animation, then starts and returns that animation.

Uses a given function to generate an animation, then starts and returns that animation.

Parameters

atEnd

what should happen once the animation reaches the final Pic

frameRate

a target speed (in Pics per second), which the Animation will roughly observe if possible

makeFrame

a function that generates the frames of the animation: it takes a frame number (>= 0) and returns the corresponding Pic

numberOfFrames

the number of frames in the animation; the numbers 0 <= n < numberOfFrames get passed to makeFrame to generate the animation

terminateOnClose

whether the entire application should exit when the animation window is closed

Attributes

Returns

the running animation

Creates and immediately starts an Animation as specified by the parameters.

Creates and immediately starts an Animation as specified by the parameters.

Parameters

atEnd

what should happen once the animation reaches the final Pic

frameRate

a target speed (in Pics per second), which the Animation will roughly observe if possible

frames

the Pics that the animation consists of, in order; they should be identical in size

terminateOnClose

whether the entire application should exit when the animation window is closed

Attributes

Returns

the running animation